build 11v0.3.0
Blame the streetlights
🎁 Added
- D-pad up cycles the drive mode (Casual → Sport → Sim) — on keyboard it's the new B key
- The bottom-right hotkey legend is controller-aware: gamepad buttons when you're on a pad, keyboard keys otherwise
- While the gearbox is in manual, the legend shows the shift binds (E / Q on keyboard, R1 / L1 on pad) — they disappear again in auto
🧼 Improved
- The auto/manual gearbox toggle moved to d-pad down, and both toggles now visibly flash on the HUD when pressed
- The gear display always shows whether you're in AUTO or MANUAL
🪛 Fixed
- Your drive mode no longer resets to the car's default when you switch cars or respawn
- The "invisible wall" at speed on town streets — streetlight poles stood too close to the lane and the widest car could clip them; they've moved back from the road
- Crosswalks now sit on the approaches to junctions instead of across the middle, and lane dashes no longer draw through them
- The park footpath stays inside the park on every layout
- The inn's awning now hangs over its front door instead of a side wall
- Sealed the gaps at all four corners of the town perimeter wall
⚠️ Known Issues
- Reverse coasts as far as forward does — press W to brake while reversing; a stronger lift-off slowdown is under consideration
- The kart can pin the rev limiter in Sport/Sim from wheelspin (no traction control in those modes by design); a mild kart-only traction aid is under consideration