task lanes
Where are you in the build?
Organized by what you're doing — not by subsystem. home
01Getting set up10
New project skeleton — .sbproj, folder layout, compile verification.
02Getting art in15
Blender / AI model → in-game, correct scale & facing.
03Rigging & animation9
Blends, ragdolls, retargeting mocap onto custom rigs.
04Writing gameplay26
Components, movement, save/load, owner-simulated networking.
05Building UI11
Razor HUD that actually re-renders. The BuildHash trap.
06Audio4
.sound events by hand, looping, 3D positional resolution.
07Making it perform3
Triangle census, collider choice, what actually costs you.
08Publishing & shipping7
sbox.game store, Play Fund, the whitelist divergence.
09AI-assisted workflow2
Coordinating agents to build a game — spec, ownership, tuning.
10Tooling & environment10
Windows / PowerShell / dotnet traps that corrupt source.