
Tech from shipped games,
dropped into your project.
The Field Kits are s&box libraries pulled straight out of games I actually shipped: driving, accessory placement, onboarding, day and night, more as they ship. Install one and the source lands in your project, readable and yours.
How libraries work
Vehicle Physics Kit
live kitv0.4.1A complete raycast-wheel driving stack: contact-normal suspension, slip-curve tires, a real drivetrain with assists, and a chase camera. Cars are data, the demo is blockout bodies, no art required.

Placement Kit
live kitv0.1.1A hat, a backpack, a held tool: each one needs a position, a rotation and a scale relative to the bone it hangs off. Drag the sliders in the running game, press Copy, paste the finished line into your code.

Tips Kit
live kitv0.5.0A HUD coach that shows one onboarding tip at a time and retires it the moment the player does the thing it teaches. The headline is the Tips Studio: press a key in play and you write your tips inside your own game, watching the real card change as you type.

Day Night Kit
live kitv0.1.0A day/night clock the host runs and every client follows, pause included. The sun and sky grading is pure maths: feed it a game-hour and the day's weather and it hands back a sun rotation and four colour grades. Weather is a hash of your world seed and the day, so peers agree without a packet.








