tag
#loading
2 items (2 fixes)
fixes
✓ 26.07.15a
"Defer a synchronous blocking call a few frames so the loading overlay actually paints"
Showing a loading overlay and running a synchronous main-thread job in the same handler never paints the overlay -- the blocking work runs before the render pass. Show the overlay, count down a couple of frames, then run the blocker in OnUpdate.
razorui
✓ 26.07.08e
"Razor panel mounted before a sync call never paints: budget frames, not ticks"
A loading screen mounted right before a synchronous multi-second call never paints: one consumed tick isn't enough; gate the block on a frame counter (~6 frames) so the Razor pipeline finishes mount → style → layout → paint.
razorloading