1 item (1 fix)
A SkinnedModelRenderer created this frame has no attachment objects yet, and reading a bone before the first pose evaluates returns the bind pose — resolving a mount in OnStart silently gets nulls or T-pose transforms, no exception either way. Defer and retry.
Want to know when new guides or fixes drop? Join the community to help build this out. Report gotchas, flag outdated fixes, or just lurk.