tag
#mouse
2 items (2 fixes)
fixes
✓ 26.07.08e
"Mouse-look camera reads zero from Input.AnalogLook unless cursor is locked"
Input.AnalogLook returns zero (camera never turns) unless the cursor is locked via Mouse.Visibility = MouseVisibility.Hidden -- the deprecated Mouse.Visible = false does NOT lock it.
inputcamera
✓ 26.07.22
"Visible cursor blocks game mouse input: no raw bypass exists"
With a visible cursor (MouseVisibility.Visible), mouse buttons that land on a pointer-events panel never reach Input.Down/Pressed, and Input.Keyboard.Down("mouse2") is not a bypass. Raw Mouse.Delta stays live, though, creating a separate trap.
inputmouse