tag
#logging
2 items (2 fixes)
fixes
✓ 26.07.22
"A standalone export differs from the editor runtime and breaks editor-built tooling"
A Standalone export changes the data path, log filename, quit behaviour, boot flow, and convar timing versus the editor/published client. Tooling and automation built on editor assumptions silently miss files or spin, verified live on engine 26.07.22.
standaloneexport
✓ 26.07.22
"The repeating "error texture" / default_mask console flood is base-menu content, not your project"
A repeating red "Texture manager doesn't know about texture ... default_mask ... returning error texture" pair on engine/RenderSystem is base-menu-addon noise mounted into every project, not your content. It repeats per draw call. There is no supported way to mute it from game code. Filter it visually.
loggingconsole-noise