#wrong-position
2 items (2 fixes)
An absolutely positioned child clips to the nearest ancestor that is a positioning context, not to its visual parent. A frame with flex, a fixed size, and a border radius but no position declaration is not a positioning context, so the absolute child skips past it and renders full-bleed against the screen root. A sibling screen using the same pattern renders correctly only because its own box already was the root, which makes the pattern look safe to copy. For one rectangle, drop the absolute child and paint the texture on the frame's own background.
For a swept sphere/hull trace, HitPosition is the true surface contact point while EndPosition is the swept shape's centre at impact. Seat surface effects at HitPosition.