2 items (1 guide · 1 fix)
The higher-order asset layer for kits of parts (vehicles, procedural buildings): the generator emits a manifest next to the meshes, code consumes ONLY the manifest, pivots sit at joints, collision comes from metadata, and assembly is transactional.
The editor can report a clean compile for both the game and editor compilers while the running assembly is still stale. A green status is necessary but not sufficient. Confirm the load with a symbol that is new this session.
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