#assets
4 items (1 guide · 3 fixes)
Code under Code/ hotloads fine, but an Assets/ folder created AFTER the editor started never mounts: asset search finds nothing in it and asset_info reports no asset. It is not a dead watcher; the only fix is restarting the editor.
Dev-host streaming sends assemblies and compiled assets but NOT loose data files read via FileSystem.Mounted: a joining client that loads a raw JSON manifest builds differently, silently.
Moving legacy assets out of a publish payload with git mv alone leaves compiled artifacts behind (they are gitignored), and a material/model-only dependency closure misses shared textures that kept assets still reference.