tag
#p2p
3 items (1 guide · 2 fixes)
guides
fixes
✓ 26.07.15a
"A second s&box instance on the same Steam account can make P2P joins fail rendezvous"
Running a second s&box process under the same Steam account (an editor or dev instance alongside the published client) correlates with P2P joins to a live remote host failing rendezvous inside the engine's fixed ~3.5s connect budget. Close every second same-account instance before drawing any conclusion from a P2P connectivity failure.
networkingsteam
✓ 26.07.15a
"Unclean host exit poisons the Steam P2P transport between two peers"
The C# layer of s&box never closes per-pair Steam P2P sessions, so a host crash or task-kill poisons the pairwise transport state between two SteamIDs until Steam-side expiry clears it, typically minutes.
networkingsteam